The secret to the success of China's 'Black Myth: Wukong' game
中国《黑神话:悟空》游戏成功的秘诀
If you're an avid gamer, chances are you're sleep-deprived from binge-playing one of the most popular games since August 20, "Black Myth: Wukong." One of the most anticipated video games of the year, the AAA game was created by the Chinese studio Game Science, which is backed by the country's tech giant Tencent. "Black Myth: Wukong" shattered records within days of its release. How did a newcomer studio from China achieve this, and what does it mean for the video game industry? Check out this video for the story behind "Black Myth: Wukong."
如果你是一个狂热的游戏玩家,那么你很可能会沉迷于自8月20日以来最受欢迎的游戏之一《黑神话:悟空》而睡眠不足。
作为今年最受期待的电子游戏之一,这款3A级游戏由中国游戏科学工作室开发,该工作室得到了中国科技巨头腾讯的支持。
《黑神话:悟空》发布几天内就打破了纪录。
一家来自中国的新工作室是如何实现这一目标的,这对视频游戏行业意味着什么?了解《黑神话:悟空》背后的故事
以下是各国网民的评论:
thndrngest
The keyword is: authenticity. Chinese culture is original, creative and it is unfathomable.
关键词是:真实性。中国文化是原创的、创造性的、深不可测的。
st.altair4936
I don't think "unfathomable" is the word for this lol
我认为“深不可测”这个词应用在这里并不合适,哈哈
mudshovel289
That’s not it. Remember that Chinese conservative culture stifled China’s scientific progress during the Ming Dynasty, resulting in European nations overtaking them in the 1500s, and directly led to the later century of humiliation . Since then, Chinese culture has changed as Asia in general has learned a lot from the West. This is a good game, no doubt, but if the only reason this game is good is because of Chinese culture, why was this only the first well known Chinese game in this genre?
不是这样的。记住,在明朝时期,中国保守的文化扼杀了科学进步,导致欧洲国家在16世纪超越了他们,并直接导致了后一个世纪的屈辱。
从那时起,中国文化发生了变化,亚洲从西方学了很多东西。毫无疑问,这是一款不错的游戏,但如果把这款游戏的成功全部归功于中国文化,为什么这只是同类型中第一款广为人知的中国游戏?
shem44
Its rare for modern developer to deliver the final game as what's shown in their demo. Game Science did that and they should be damn proud of themselves.
Please create games based on in Yong novels. I've been waiting for that for decades.
现代游戏开发商很少能交付最终游戏。游戏科学做到了这一点,他们应该为自己感到骄傲。
请根据金庸小说创作一部游戏。我已经等了几十年了。
mira-uf1ie
Who and which company owned the rights to in Yong's works?
谁或者说哪家公司拥有金庸作品的版权?
ToiChutGongWu
Western media be like: “Black Myth: Wukong has sold 12 million copies across all platforms. But at what cost?”
西方媒体会说:《黑神话:悟空》在各大平台上总共卖出了1200万份。但代价是什么?
rogerfaint499
At the cost of all the salty tears from their so-called game journalists . . . crying tears of disappointment at such unprecedented successes.
他们所谓的游戏记者流下了眼泪。看到中国游戏取得了前所未有的成功,他们流下了失望的泪水。
st.altair4936
This made me curious so I looked up the game's budget. It apparently cost $40 million to make, which sounds alot... until you realize Cyberpunk 2077 cost 10 times more
Very impressive.
我很好奇,查了一下游戏的预算。制作花费了4000万美元,这听起来很多。可是《赛博朋克2077》的制作花费贵10倍
令人印象深刻。
mudshovel289
@rogerfaint499 no one is upset . Everyone praises it. But I guess some Type C living in Malaysia or Singapore yearns for the feeling of victory, even though this game has nothing to do with you and you’re not even really Chinese.
没有人不高兴。每个人都赞不绝口。
我想一些生活在马来西亚或新加坡的C型人渴望胜利的感觉,尽管这游戏与你无关,你们也不是中国人。
morningstararun6278
When a game is played, the player should leave the material world, and enter the game realm psychologically. Any game succeeds in doing that, becomes a phenomenal success.
玩游戏,玩家应该离开物质世界,全身心投入游戏世界。任何游戏,只要做到这一点,都会成为惊人的成功。
Geraltofrivia12gdhdbruwj
Now I would confidently say that this is the first true AAAA game.
现在我可以自信地说,这是第一款真正的AAAA级游戏。
ytcbk
Black Myth: Wukong not only secured its place in the gaming industry, it sets a new bar on how a proper triple A game should be made, and the results speak for itself. The background and historical roots of the game, the gameplay mechanics, the art style, the colours, everything is well researched and well executed. I believe China will be the future where fun, high quality games will be made. And like you said, this is only the begng. Well done, and congratulations!
《黑神话:悟空》不仅在游戏行业中占据了一席之地,还为如何制作一款真正的AAA级游戏设定了新的标准,结果不言自明。
游戏的背景和历史根源,游戏机制,艺术风格,颜色,一切都经过了精心的研究和执行。
我相信中国以后会制作出大量有趣、高质量的游戏
正如你所说,这只是开始。做得好,恭喜你们
alphaomega1969
Dude the Chinese are going to revive the gaming industry, have you seen their upcoming games?
It is a blessing to have the Chinese coming into AAA games. Not only that but I grew up around kunfu movie and when ever there is nothing to watch like (super hero or Marvel and DC) I would go back to Chinese fantasy drama.
伙计,中国人要振兴游戏业了,你看到他们推出的游戏了吗?
让中国人玩AAA级游戏是一件幸事。
我还是看着功夫电影长大的,当没有什么电影可看时,我会去看中国的幻想剧。
kickass7104
The game has good graphics and gameplay
这款游戏的画面和游戏性很不错
booneulidan1077
I SAW THE MOVIE "JOURNEY TO THE WEST" MORE THAN 50 YEARS AGO. IT WAS PRODUCED BY HONGKONG'S SHAW BROTHERS.
50多年前我看过电影《西游记》。是由香港的肖兄弟制作的。
annkoh8653
Congratulations, Game Science for an excellent & spectacular success in their maiden AAA game!!
祝贺游戏科学的首款AAA游戏,取得了出色的成功!
st.altair4936
Great visuals and gameplay, good marketing, no microtransactions, and the game is actually fully complete at launch. That's all you really need.
视觉效果和游戏玩法很棒,营销做得很好,没有微交易,游戏在发布时实际上已经完全完成。这就是你真正需要的。
Regalman
I'm an American who lived in i'an, China playing this game the art of the temples took me there.
我是一个美国人,住在中国西安,玩这个游戏,寺庙的艺术把我带入了游戏
iScoopyPal
It will be banned in the US for national security issues.
出于国家安全考虑,它在美国会被禁售的。
SaoudAnimation
we need more and more chinese games love from Bangladesh..
我们希望中国推出越来越多的游戏。来自孟加拉国的爱
st.altair4936
> "The gorgeous graphics!"
> "My graphics card is burning right now"
画面太华丽了,我的显卡都烧坏了
dxgm8512
very exciting, and there are many fantasy Chinese classics that can potentially be turned into video games of different genres - e.g. the "Strange Tales from a Chinese Studio" (Liaozhai zhiyi) written in 17th Century which is a collection of ghosts stories, the "Flowers in the Mirror" (ing hua yuan) written in the Qing dynasty, the Wonders of the Present and the Past (in gu qi guan) from the Ming dynasty. The stories are so great and I am going to re-read them again!
非常令人兴奋,有许多奇幻的中国经典可以制作成电子游戏,例如17世纪写的《聊斋志异》,这是一本鬼故事集,清朝写的《镜花缘》,明朝的《古今奇闻》。这些故事太棒了,我想再读一遍!
DesignEnthusiast83
I’ll tell my wife that I can spend just several hundred RMB to bring her to all the mystic locations in China
我会告诉我妻子,只要花几百元人民币,就能带她去参观中国所有的神秘景点
deezeed2817
China now understands the value of such pop culture products. It is no accident that Japan and S Korea has seen alot of interest among the youth and China has simply been pushed aside allowing the Americans and Japanese to take advantage of China's culture. The formula is quite simple and elegant, Create fantasy worlds and characters that have compelling storylines and insert Chinese culture into it and this becomes a gateway to China. They don't have to all be AAA games but it's important to understand the psychology of young people.
Look at the popularity of Gundam for instance, Young people from America to China love Gundam and they opened up a Museum in Yokohama that has become a popular tourist attraction. Has China missed the bus on this? In same ways yes but it's all the more reason for the country to finally start paying more attention to the quality of its new culture. Just like EV's and Drones, The hard work will eventually pay off and become an industry for generations to come and inherit and inspire young creative minds in China and the world.
中国现在明白了流行文化产品的价值。日本和韩国引起了年轻人极大的兴趣,而中国不受关注,美国人和日本人利用中国文化,这绝非偶然。这个公式非常简单而优雅,创造出具有引人入胜故事情节的幻想世界和人物,并将中国文化融入其中,成为通往中国的门户。它们不一定都是AAA级游戏,但了解年轻人的心理很重要。
以高达的受欢迎程度为例,从美国到中国的年轻人都喜欢高达,他们在横滨开设了一家博物馆,该博物馆已成为一个受欢迎的旅游景点。中国错过了班车吗?
是的,这更有理由让这个国家开始更加关注自己新文化的质量。就像电动汽车和无人机一样,辛勤的工作最终会得到回报,并发展成为一个世代相传的行业,继承和激励中国和世界各地的年轻创意人才。
booneulidan1077
CHINA HAS TONNES OF STORIES TO OFFER WITH MORE THAN 5000 YEARS OF CIVILIZATION!
中国有5000多年的文明史,有无数故事可以讲述!
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